|
Fruit Machine
Basics, Winning Systems and Cheats
Introduction
| The Five Stages
| Double Your Money
System |
Three and Hold System
Nudge & Hold
System |
Digital/Video Fruit Machines
| Additional
Information | Cheats
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Double Your
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Using the above 5 stages as a basic framework for you playing, we
will now introduce to you a smart little system, which is
particularly effective if you know the machine has not paid out for
quite some time, or if you play at the times we have outlined in
Stage 2.
- Find a machine with a pay back percentage of at lest 80%.
- First we start with a £3.00 starting bank.
- Therefore place the £3.00 into the machine. It is important that all the
£3.00 is placed into the machine all together, giving you a total of 12
credits @ 25p per credit.
- Proceed playing, and if you are offered a win within the first 8
credits, then you are almost certain to more than double your money on this
machine. When the win arrives, then you should gamble until you have at
least doubled what you have put in, therefore, in this case when the bank
reaches £6.00 – THEN YOU MUST COLLECT!
- 5. You should then have 4 credits left, and if in these 4 credits you
are offered a win, then collect the first amount you are offered, this
usually amounts to a £1.00, but remember to collect – DO NOT GAMBLE! Unless
of course you are guaranteed a further win, for instance if you are offered
a high/low option on a 1 or 12. During this sequence you would normally
expect to have about £7.00 in the bank, therefore you have more than doubled
your bank, and made £4.00 in as many minutes! You may also hit a jackpot
during the first 8 credits, if so, then this is great, and you should
collect and walk away! It is important to remember, that you should
only carry on gambling, if you are guaranteed to go further up the money
scale, if not, then stick to rules above, and collect once you have around
£6-7.00 in the bank. This will ensure that you do not lose your starting
stake.
- If you are not offered a win in the first 6 credits, then you are more
than likely to be offered a win on the 7th, 8th, 9th, and 10th credit. Only
this time you are only likely to win your stake money back. Therefore, when
you are offered the win, you should only gamble up to when you have won
£3.00 (Your stake money back). Do not gamble up any further, unless of
course you have a guaranteed win. For instance if you are offered a high/low
option on a 1 or a 12.
- If you haven’t been offered a win in the first 10 credits, then you
should be offered a win on the 11th or 12th credit. Unfortunately when you
are offered a win/gamble on the last two credits, you will only win about
£1.00. This is the minimum amount on most machines, therefore, you should
collect the first available win.
- By this time you will now notice that you are £2.00 down, on your
starting stake. But not to worry, as this will be more than made up for on
the next machines. But hopefully, if you have followed ‘Stage 2’ on
fruit machine timing, and play the machines when we advise, then you should
always be offered a win within the first 6 credits, therefore, it should be
only n a very rare occasion that you arrive at step 8 above.
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Please Note
When you win on a gamble, and you have been offered a win of say £1.60, or
£2.40 and are offered a gamble, then on most machines it is best to collect on
any amounts that are not whole pounds. For instance; You have won £2,40, and
you have a choice to go either higher or lower than a 6 to win £3.00. When
this happens always collect the £2.40, because on most machines these days,
you will almost certainly be get a 60p-bonus win. To make it up to the round
£3.00, therefore, it is pointless to take the risk and gamble. This also
applies to wins of 60P and £1.20, after that, the wins go up in whole pound
units.
WARNING
If you are not offered a win in any of your first 12 credits, then be
warned, this machine could be rigged! For example; the machine might state
that it has a pay-back percentage of 70% or 80% on the front, but in actual
fact, it may have been illegally set at a much lower percentage than is
displayed on the front. Better still, one way of testing whether or not a
machine is rigged without committing your own cash, would be to watch someone
else playing it first. Then if it hasn’t offered them at least one win, or
gamble in the first 12 credits, then the machine in question has been rigged,
SO STAY WELL CLEAR!!! They don’t necessarily have to collect this win, but
they must be offered a win. Whether they choose to gamble or collect, then
that’s up to them, but if they are offered a win or gamble, then the machine
is OK to play.
Next:
Three and Hold System |