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Fruit Machine
Basics, Winning Systems and Cheats
Introduction
| The Five Stages
| Double Your Money
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Three and Hold System
Nudge & Hold
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Digital/Video Fruit Machines
| Additional
Information | Cheats
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The Five
Stages
Stage 1 - Payback Percentage
By law, a fruit machine has to payout a minimum of 70% of all the money
that is put in, although most machines hover around the 70-80% mark. This
percentage should be clearly displayed on the front of the machine, usually in
the top right, or left hand corner. Obviously, the higher the higher the
payback percentage on the machine, the better for the player, therefore try
and find machines with a payback percentage of at least 80%. However, a common
misconception is to assume that if someone put £10 in, then a minimum of £8.00
will be returned. (Based on the basis of an 80% payback). Unfortunately,
things are not quite that simple, as the percentage is worked out over a much
greater turn over of money.
For example, on one machine you might have to put £20 in, to get £16.00
back, on another you might have to put in £50 to get the same percentage back.
This, of course, is very much simplified when you consider how many people
will play a fruit machine over the course of a day, from when it is first
switched on in the morning, to when it’s switched off at night. The percentage
payout will be worked out, based on the amount of money the machine normally
takes in throughout the whole day – and the total paid out over the course of
the day should be at least 70% by law! Then you have to take into account how
much has been paid out, before you come to play the particular machine. The
more that has been paid out that day, then obviously the less chance you have
of winning a substantial amount. However if no one has managed to win much,
and a fair amount has been ploughed in, then using the tips in this book, you
are in a good position to step in and win, big time!
So, to maximise your chances of winning, it is well worth taking the time
to watch your chosen machine, and to establish at which stage it is probable
that it will pay out. A good starting point is to make sure you play the
machines at the times we have suggested in stage 2.
Stage 2 - Fruit Machine Timing - Where and When
Before we reveal to you the various cheats and pokes that are built-in to
virtually every fruit machine, you must first establish exactly when and where
to play. It may seem as if I am stating the obvious, but sometimes it’s the
obvious that can be overlooked, and if any single aspect is overlooked or
missed, it often spells the beginning of a very costly period.
We have found that pubs are very profitable places to play fruit machines,
and the best times to play them are set out below:
BEST TIMES – ON OPENING: • FRIDAY MORNING • SATURDAY MORNING • SUNDAY
MORNING
NEXT BEST – NEAR TO CLOSING TIME: • THURSDAY NIGHT • FRIDAY NIGHT •
SATURDAY NIGHT
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The reason for this is quite simple; weekend days and night s are obviously
the busiest time for most venues, whether they be Pubs, Chip Shops or Snooker
Halls etc. For instance, if you play the machines first thing on opening on
Friday, Saturday and Sunday morning after the puns have been busy the night
before, then you can almost guarantee that the machines are almost ripe for
picking, using the tips given in this book! Research has shown that machines
tend to get most of their trade towards the end of the night, and most, if not
all players end up losing, due in many cases to the influence of excess
alcohol.
Contrary to popular belief, arcades and amusement parks are not the best
places to play fruit machines. In fact arcades are probably the worst, simply
because the machines on these premises are being played all day, and by people
who know what they are doing. (This can be a good place to watch and learn
from others, but experts often don’t appreciate an audience, so be careful!).
Another disadvantages of machines in arcades, and amusement parks, and even
travelling fairgrounds, is that they are not as well governed. It is not usual
for machines at these sorts of venues to have been tampered with illegally.
Unfortunately, it does not take an engineer to lower the percentage rate to
considerably lower than the 70% requirement, and then to quickly raise it
again, when the official inspections are being carried out!
Apart from public houses, other profitable venues to play the fruit
machines include; Snooker Halls, Bingo Halls, Working Mans Clubs, Ferries,
Motorway Service Stations, and many pub type restaurants are also profitable.
In effect, anywhere where the fruit machine is not the sole source of income
for the establishment. If you can learn when the best times are to play a
small group of machines, then your prospects should mount up, as your accuracy
grows. N.B. Discreteness is a key word that should be adhered to at all times.
Obviously, if you sit in a snooker hall for hours on end, purely watching the
machine until it is ready to pay out, then a member of staff at the club will
soon realise what you are up to, and take steps to make sure it doesn’t happen
again. They will do this, either by changing the machine, or worse still,
barring you – whichever is cheaper! Keep your wits about you, and as long as
nobody notices, you should be able to empty the fruit machines on a regular
basis. After all, if you owned a snooker club, you would not like someone to
come into your club, empty the fruit machine, and then walk out again without
playing snooker r buying a drink, would you? Well if you go in, have a game of
snooker, buy a drink or two, then you can keep an eye on the fruit machine’s
payout cycle without making it too obvious. As a paying customer you actually
draw less ‘provocative’ attention to yourself, and people will notice less
that you are winning on a regular basis!
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Stage 3 - How Much
Step 3, is to decide and establish exactly how much you have to play with,
and how much you want to win. Set yourself a realistic target, one that
corresponds with the amount you have to play with. Expecting or attempting to
win £50-£100 from a £5 stake is just not realistic, and unless you catch the
machine at exactly the right time, it just can’t be achieved. In the first
instance you should aim no higher than to double, or treble your stake money,
and when you achieve this target you must STOP PLAYING!
At this point it is so easy for the ‘I’ll just have one more pound’
syndrome to rear its ugly head. Here is where you have to be disciplined in
order to achieve a profit, or you will undo all the previous good work you
achieved in obtaining a nice win. Remember this: ‘Chasing rainbows leads to an
empty pot of gold’ A classic quotation often used by the inexperienced fruit
machine player or gambler is ‘’At one point we was ‘X’ amount of pounds up,
BUT?…’ Have you ever said this yourself!! We bet so!!
Winning is all about walking away with MORE money in your pocket, than when
you started, not LESS! The most confusing pint to reach is the break-even
stage. Many players are happy to walk away with the same amount of money as
when they started, they have not won, but neither have they lost…or have they?
If you walk away with your break-even amount, then you have either lost what
you have previously won, or won back what you have previously lost. On both
occasions you have lost, and you may just have well not played at all.
Stage 4 - Which Machines to Play and Which to Avoid
Obviously some machines are better than others. Different machines have
different features, and some of the features are easier too understand and
manipulate than others. The first thing you must do before ploughing your hard
earned wedge into the slots, is to visually examine the machine. Take a look
at what’s on offer, by establishing how much each combination of symbols is
worth. Determine straight away what are the highest and lowest wins available,
and pick an intermediate win to aim at. See Over Most £10 Jackpot machines
will pay out between £2.40 and £3 without gearing itself up ready to recoup
its losses. So if you base your pattern of play around the symbols that
correspond to this figure, you should find that a machine will pay out
regularly.
AIMING FOR THE JACKPOT IS NOT ALWAYS THE BEST POLICY. . .
Most fruit machines win boards look something like the diagram below:

In this instance, for the best results you should aim for the bells.
Anything above this mark and the machine will start to become a little
awkward. Once you have established your target symbol, you should then
investigate as to whether the fruit machine has a bonus gaming feature.
Many modern machines do, and the games themselves can be based on anything
from snakes and ladders to monopoly. Many machines are even based on TV
programmes such as Eastenders, Coronation Street and Only Fools and Horses,
and also films and cartoons. These gaming features can induce some very big
winning runs if you catch them at the right time
Most games are often translated into a cat and mouse type scenario,
whereby, depending on the number of moves you amass, the further you progress
around the game or board. Obviously the further you go without being trapped,
the more you win. Usually you take the position of a ‘proverbial mouse’, but
unfortunately you are usually being followed by the ‘proverbial cat’, who
although starts 6-8 positions behind you, will often catch up with you within
2 or 3 moves. Again the secret here is not to get carried away, but to stick
to the cash around relating to your target symbol.
In layman’s terms then, if you have settled on a target win of around £2.40
to £3.00 then avoid trying to exceed this figure, even on a gaming feature.
Don’t forget that the further you progress, the greater your chances of
losing. Remember that these pages are sited as a bonus, so unless you are in a
complete no lose situation, then ALWAYS collect any cash wins offered to you –
even if it is less than your target win.
Occasionally, you may stumble upon a machine that offers you a repeat win.
This will be on a gaming feature, that you have either just won, or lost on.
In this instance you need to revert back to the previous gaming feature. Did
you win, or did you lose?
If you won, then the machine will not pay anything above a £2.00 win, so
collect any money offered, up to this figure. If you lost then play the game
as normal. The machine is in effect giving you a second bite of the cherry! So
once again, aim at your target win, and take any cash wins you are offered.
Ultimately, the jackpot win is more readily available via a gaming feature,
than in normal open play. But again, DON’T ALWAYS GO FOR THE JACKPOT!
If a machine is going to pay out a jackpot, it will do so of its own
accord. Remember that the jackpot is paid out at the end of a pay cycle. So
when, and if, you do win it, only speculate with a further couple of pounds to
see whether the machine goes straight into a new win cycle. It is very rare
for a machine to do this so if it doesn’t payout a little win within the first
10-12 credits, then leave the machine well alone, or until it has taken in a
substantial amount of money – at least double the amount of the jackpot. This
10-12 credit rule, is generally a good measure of whether any machine is in a
paying out mood or not.
Stage 5 - The Golden Rule
The fifth and final stage is probably the most important of them all, it
incorporates the golden rule: NEVER GAMBLE WITH MORE THAN YOU CAN AFFORD TO
LOSE!
By incorporating the systems and cheats revealed within this book, you
should be able to gain a profit every time you play. But sometimes even the
most foolproof system has been known to fail. Bearing this in mind, remember
the golden rule, and if you stick to it, and play for fun, then you will
nearly always walk away a winner.
Be it Fruit Machines, Roulette, Horse Racing, or whatever your vice may be,
it must be treated as a game, and not as a source of income. Professional
gamblers can win big money, but they can lose it too! With the information in
this book, you can very quickly earn yourself £100’s of pounds every week, but
BE CAREFUL!
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